Monthly Archives: February 2014

EVE API 6.3.1 for phpBB 3.0.12

Hereby I’m releasing version 6.3.1 of my EVE Online API for phpBB mod.
The following things have changed:

  • Fully integrated OpenFire support! Can be used on EVE entities, as well as groups. Uses the self-built PHP OpenFire UserService class, more details on this class can be found here.
  • Forum should now properly ask to be set as trusted again when using the ingame browser.
  • AccessMasks should now properly be verified if AccessMask is set higher than default.
  • Made the api key link from eveapi_update.php page listen to the AccessMask set in the ACP.
  • Updated the database to Rubicon 1.1.

Quick how-to on the updating process from 6.3.0;

  1. Uninstall EVE API 6.3.0 from the AutoMOD section of the ACP.
  2. Clear forum cache
  3. Upload and install EVE API 6.3.1 to the AutoMOD section of the ACP.
  4. Clear forum cache again
  5. Go to forum.com/install and select update
  6. Once installed, delete the install folder from your forum
  7. Use AutoMOD to make the required changes to your custom template (if required)
  8. Cycle through each of the EVE API setting pages and save them
  9. Cycle through each of the forum group setting pages and save them
  10. Clear forum cache one last time, and we should be done.

If you’d like to have a bit more insight in this process, please watch the slightly outdated 6.2.0 Installation and Configuration video on Youtube as that video should explain a very similar process. The Youtube videos can be found here.

 

EVE Online topic: https://forums.eveonline.com/default.aspx?g=posts&t=21281
EVE Online forum post: https://forums.eveonline.com/default.aspx?g=posts&m=4269569#post4269569

Ace of Winter

Winter Valley is one of my favorite maps. It’s small, has lots of cover and tricky sniping spots if you ever need to defend against the ever so sneaky rushers. Getting killed in this map is very costly, as you can move halfway across the map in the time it takes for your opponent to respawn. At the beginning for instance, I managed to keep the enemy confined to their spawn area, giving my teammates a free path to run back to our base with the enemy intel. To some this might be considered spawncamping, but as I’m not killing them at their exact respawn location and making them have to run towards me to kill me, I’m considering it proper defending.

Php OpenFire UserService

Php OpenFire UserService, or POFUS, is a new self-built PHP implementation for OpenFire’s UserService plugin. It’s a fast and lightweight class having support for all the UserService functionality. More information and a download link can be found on Github by clicking here. Below is an example snippit on how to use the class.

Github link: https://github.com/Cyerus/OpenFire-UserService-PHP-Class

Band of Spades

When I’m being recognised in an Ace of Spades match it’s usually in a negative way. Either some players are convinced my aiming ability can only be achieved by using a cheat, or are blaming the anti-cheat engine to not correctly identify my eye-hand co√∂rdination. Maybe it has to do with the Classic CTF gamemode itself, as everybody has the same weapons creating a very balanced experience. With peoples pride, it’s easy to blame cheats, hacks or any other excuse rather than to take a moment and look at their own gameplay.

Luckily there are some that know I’m good at this game, or at least the Classic CTF gamemode. Knowing some of my moves, they join the enemy team at times trying to counter my playstyle, or join forces to steal the enemy intel that much quicker. Below is one of those matches. Joined by MeatNTwoVeg (engineer of intel snatching), [LP] The Strange Sandvich (mindless charger) and Nodwar (deadly sniper), we were able to take on Hiesville.